<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Negatendo.Net &#187; links</title>
	<atom:link href="http://negatendo.net/blog/category/links/feed/" rel="self" type="application/rss+xml" />
	<link>http://negatendo.net/blog</link>
	<description>Everywhere with LOLercopter</description>
	<lastBuildDate>Thu, 22 Jul 2010 14:35:50 +0000</lastBuildDate>
	<generator>http://wordpress.org/?v=2.9.2</generator>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
			<item>
		<title>Is This Why Games Exist?</title>
		<link>http://negatendo.net/blog/2010/07/22/is-this-why-games-exist/</link>
		<comments>http://negatendo.net/blog/2010/07/22/is-this-why-games-exist/#comments</comments>
		<pubDate>Thu, 22 Jul 2010 14:35:50 +0000</pubDate>
		<dc:creator>Brett O'Connor</dc:creator>
				<category><![CDATA[links]]></category>

		<guid isPermaLink="false">http://negatendo.net/blog/?p=1536</guid>
		<description><![CDATA[We&#8217;re happier when busy but our instinct is for idleness:
Given that being busy makes us happier but that our instinct is for idleness, Hsee&#8217;s team say there is a case for encouraging what they call &#8216;futile busyness,&#8217; that is: &#8216;busyness serving no purpose other than to prevent idleness. Such activity is more realistic than constructive [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://bps-research-digest.blogspot.com/2010/07/were-happier-when-busy-but-our-instinct.html">We&#8217;re happier when busy but our instinct is for idleness:</a></p>
<blockquote><p>Given that being busy makes us happier but that our instinct is for idleness, Hsee&#8217;s team say there is a case for encouraging what they call &#8216;futile busyness,&#8217; that is: &#8216;busyness serving no purpose other than to prevent idleness. Such activity is more realistic than constructive busyness and less evil than destructive busyness.&#8217;</p></blockquote>
<p><a href="http://news.ycombinator.com/">[ via ]</a></p>
]]></content:encoded>
			<wfw:commentRss>http://negatendo.net/blog/2010/07/22/is-this-why-games-exist/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>whatthefuckshouldimakefordinner.com</title>
		<link>http://negatendo.net/blog/2010/04/30/whatthefuckshouldimakefordinner-com/</link>
		<comments>http://negatendo.net/blog/2010/04/30/whatthefuckshouldimakefordinner-com/#comments</comments>
		<pubDate>Fri, 30 Apr 2010 19:51:44 +0000</pubDate>
		<dc:creator>Brett O'Connor</dc:creator>
				<category><![CDATA[links]]></category>

		<guid isPermaLink="false">http://negatendo.net/blog/?p=1492</guid>
		<description><![CDATA[I suppose you could say this is just a recipe randomizer, but it&#8217;s the f-bomb that makes it just special.
whatthefuckshouldimakefordinner.com
]]></description>
			<content:encoded><![CDATA[<p>I suppose you could say this is just a recipe randomizer, but it&#8217;s the f-bomb that makes it just special.</p>
<p><a href="http://whatthefuckshouldimakefordinner.com/">whatthefuckshouldimakefordinner.com</a></p>
]]></content:encoded>
			<wfw:commentRss>http://negatendo.net/blog/2010/04/30/whatthefuckshouldimakefordinner-com/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Choice Has Always Been an Illusion</title>
		<link>http://negatendo.net/blog/2010/04/24/choice-has-always-been-an-illusion/</link>
		<comments>http://negatendo.net/blog/2010/04/24/choice-has-always-been-an-illusion/#comments</comments>
		<pubDate>Sat, 24 Apr 2010 20:47:34 +0000</pubDate>
		<dc:creator>Brett O'Connor</dc:creator>
				<category><![CDATA[links]]></category>

		<guid isPermaLink="false">http://negatendo.net/blog/?p=1488</guid>
		<description><![CDATA[
To waste some time today I played some Super Mario Bros 3 on my Wii. I only made it trough three levels before I reached the first Toad House. Upon receiving the item from Toad I decided to investigate something I&#8217;ve wanted to know for, I don&#8217;t know, maybe 15 years. How exactly does the [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://negatendo.net/blog/wp-content/uploads/2010/04/smb3_toad_house.png"><img src="http://negatendo.net/blog/wp-content/uploads/2010/04/smb3_toad_house.png" alt="" title="smb3_toad_house" width="256" height="240" class="alignnone size-full wp-image-1489" /></a></p>
<blockquote><p>To waste some time today I played some Super Mario Bros 3 on my Wii. I only made it trough three levels before I reached the first Toad House. Upon receiving the item from Toad I decided to investigate something I&#8217;ve wanted to know for, I don&#8217;t know, maybe 15 years. How exactly does the game decide what item you receive? I remember as a child that people playing Super Mario Bros 3 did the weirdest stuff in Toad Houses to improve their item karma. Running around, doing weird jumps, whatever.</p>
<p>Anyway, I really wanted to know when the game decides what item you receive and how it decides that. Does the game already know what item you receive as soon as you enter the Toad House? Are the items placed in the boxes when you enter the Toad House? Does it do any other weird stuff?</p></blockquote>
<p>The answer may horrify you.</p>
<p><a href="http://www.the-interweb.com/serendipity/index.php?/archives/127-Toad-Houses-Disassembled.html">Toad Houses Disassembled</a></p>
<p><a href="http://selectbutton.net">[ via ]</a></p>
]]></content:encoded>
			<wfw:commentRss>http://negatendo.net/blog/2010/04/24/choice-has-always-been-an-illusion/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Generative Product Design</title>
		<link>http://negatendo.net/blog/2010/03/08/generative-product-design/</link>
		<comments>http://negatendo.net/blog/2010/03/08/generative-product-design/#comments</comments>
		<pubDate>Mon, 08 Mar 2010 19:07:56 +0000</pubDate>
		<dc:creator>Brett O'Connor</dc:creator>
				<category><![CDATA[links]]></category>

		<guid isPermaLink="false">http://negatendo.net/blog/?p=1444</guid>
		<description><![CDATA[
In generative design a designer does not create the final product but rather a system, algorithm or tool that in turn generates the final product.
Being a computer geek I&#8217;ve always been interested in generative design. But generative product design is an something I&#8217;ve hardly thought of.  If personal fabricators take off some very interesting [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://negatendo.net/blog/wp-content/uploads/2010/03/cellular_bowlgenerative_design_piasecki.jpg"><img src="http://negatendo.net/blog/wp-content/uploads/2010/03/cellular_bowlgenerative_design_piasecki.jpg" alt="" title="cellular_bowlgenerative_design_piasecki" width="500" height="340" class="alignnone size-full wp-image-1458" /></a></p>
<blockquote><p>In generative design a designer does not create the final product but rather a system, algorithm or tool that in turn generates the final product.</p></blockquote>
<p>Being a computer geek I&#8217;ve always been interested in generative design. But generative <em>product</em> design is an something I&#8217;ve hardly thought of.  If personal fabricators take off some very interesting stuff could develop here. This blog has some interesting thoughts on the subject.</p>
<p><a href="http://www.shapeways.com/blog/archives/390-Dasign-data-driven,-evolutionary,-algorithmic-generative-design.html">Shapeways: blog: Dasign: data driven, evolutionary, algorithmic &#038; generative design</a></p>
<p><a href="http://www.wired.com/beyond_the_beyond/">[ via ]</a></p>
]]></content:encoded>
			<wfw:commentRss>http://negatendo.net/blog/2010/03/08/generative-product-design/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Golden Orb Spider Farm</title>
		<link>http://negatendo.net/blog/2010/02/26/golden-orb-spider-farm/</link>
		<comments>http://negatendo.net/blog/2010/02/26/golden-orb-spider-farm/#comments</comments>
		<pubDate>Fri, 26 Feb 2010 22:15:32 +0000</pubDate>
		<dc:creator>Brett O'Connor</dc:creator>
				<category><![CDATA[links]]></category>

		<guid isPermaLink="false">http://negatendo.net/blog/?p=1437</guid>
		<description><![CDATA[
Golden Orb Spider Farm &#8230; speculates on a plausible near future where we become reliant on synthetic organs to replace body parts, in particular the womb. The project is based on research into how spider silk might become a material of choice for prototyping scaffolds on which to grow human tissue. &#8230; Golden Orb spider [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://negatendo.net/blog/wp-content/uploads/2010/02/giftphoto1.jpg"><img src="http://negatendo.net/blog/wp-content/uploads/2010/02/giftphoto1.jpg" alt="giftphoto1" title="giftphoto1" width="425" height="425" class="alignnone size-full wp-image-1438" /></a></p>
<blockquote><p>Golden Orb Spider Farm &#8230; speculates on a plausible near future where we become reliant on synthetic organs to replace body parts, in particular the womb. The project is based on research into how spider silk might become a material of choice for prototyping scaffolds on which to grow human tissue. &#8230; Golden Orb spider farm speculates that employers may want to persuade their high calibre employees to delay having children in return for hi-tech fertility insurance. Female employees would receive glass Gold Orb spider farms in which to house and breed spiders. The women would feed spiders with flies every day. Once a month, a silking machine would extract several metres from each spider in the farm. In due course this gift is passed on to the child that emerges from the silky womb. Once used, this object might take on a new role of a family heirloom.</p></blockquote>
<p><a href="http://www.we-make-money-not-art.com/archives/2010/02/adam-smith-ads4-have-a.php">Golden Orb Spider Farm &#8211; we make money not art</a></p>
]]></content:encoded>
			<wfw:commentRss>http://negatendo.net/blog/2010/02/26/golden-orb-spider-farm/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Lego Taggers</title>
		<link>http://negatendo.net/blog/2010/02/22/lego-taggers/</link>
		<comments>http://negatendo.net/blog/2010/02/22/lego-taggers/#comments</comments>
		<pubDate>Tue, 23 Feb 2010 01:39:35 +0000</pubDate>
		<dc:creator>Brett O'Connor</dc:creator>
				<category><![CDATA[image]]></category>
		<category><![CDATA[links]]></category>

		<guid isPermaLink="false">http://negatendo.net/blog/?p=1420</guid>
		<description><![CDATA[Everything in the Urban Culture and Lego group on Flickr is pretty neat, but the Lego graffiti tags by people like Shannon Ocean just might be the coolest thing you&#8217;ll see all week.



[ via ]
]]></description>
			<content:encoded><![CDATA[<p>Everything in the <a href="http://www.flickr.com/groups/1093064@N23/pool/">Urban Culture and Lego</a> group on Flickr is pretty neat, but the Lego graffiti tags by people like <a href="http://www.flickr.com/photos/10104652@N06/">Shannon Ocean</a> just might be the coolest thing you&#8217;ll see all week.</p>
<p><a href="http://negatendo.net/blog/wp-content/uploads/2010/02/4364887410_7e55f5da0d.jpg"><img src="http://negatendo.net/blog/wp-content/uploads/2010/02/4364887410_7e55f5da0d.jpg" alt="4364887410_7e55f5da0d" title="4364887410_7e55f5da0d" width="500" height="232" class="alignnone size-full wp-image-1421" /></a></p>
<p><a href="http://negatendo.net/blog/wp-content/uploads/2010/02/4336010744_56e5c2370e.jpg"><img src="http://negatendo.net/blog/wp-content/uploads/2010/02/4336010744_56e5c2370e.jpg" alt="4336010744_56e5c2370e" title="4336010744_56e5c2370e" width="500" height="238" class="alignnone size-full wp-image-1426" /></a></p>
<p><a href="http://negatendo.net/blog/wp-content/uploads/2010/02/4338496123_30d9948592.jpg"><img src="http://negatendo.net/blog/wp-content/uploads/2010/02/4338496123_30d9948592.jpg" alt="4338496123_30d9948592" title="4338496123_30d9948592" width="500" height="375" class="alignnone size-full wp-image-1422" /></a></p>
<p><a href="http://albotas.com">[ via ]</a></p>
]]></content:encoded>
			<wfw:commentRss>http://negatendo.net/blog/2010/02/22/lego-taggers/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>twoyoutubevideosandamotherfuckingcrossfader.com</title>
		<link>http://negatendo.net/blog/2010/01/22/twoyoutubevideosandamotherfuckingcrossfader-com/</link>
		<comments>http://negatendo.net/blog/2010/01/22/twoyoutubevideosandamotherfuckingcrossfader-com/#comments</comments>
		<pubDate>Fri, 22 Jan 2010 19:44:49 +0000</pubDate>
		<dc:creator>Brett O'Connor</dc:creator>
				<category><![CDATA[links]]></category>

		<guid isPermaLink="false">http://negatendo.net/blog/?p=1393</guid>
		<description><![CDATA[
twoyoutubevideosandamotherfuckingcrossfader.com.
[ via ]
]]></description>
			<content:encoded><![CDATA[<p><a href="http://negatendo.net/blog/wp-content/uploads/2010/01/Untitled.png"><img src="http://negatendo.net/blog/wp-content/uploads/2010/01/Untitled-300x141.png" alt="Untitled" title="Untitled" width="300" height="141" class="alignnone size-medium wp-image-1394" /></a></p>
<p><a href="http://www.twoyoutubevideosandamotherfuckingcrossfader.com/">twoyoutubevideosandamotherfuckingcrossfader.com</a>.</p>
<p><a href="http://delicious.com/revgeorge">[ via ]</a></p>
]]></content:encoded>
			<wfw:commentRss>http://negatendo.net/blog/2010/01/22/twoyoutubevideosandamotherfuckingcrossfader-com/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>A Tool to Deceive and Slaughter</title>
		<link>http://negatendo.net/blog/2010/01/21/a-tool-to-deceive-and-slaughter/</link>
		<comments>http://negatendo.net/blog/2010/01/21/a-tool-to-deceive-and-slaughter/#comments</comments>
		<pubDate>Thu, 21 Jan 2010 23:32:29 +0000</pubDate>
		<dc:creator>Brett O'Connor</dc:creator>
				<category><![CDATA[image]]></category>
		<category><![CDATA[links]]></category>

		<guid isPermaLink="false">http://negatendo.net/blog/?p=1388</guid>
		<description><![CDATA[
Title:  	A Tool to Deceive and Slaughter
Year: 	2009
Artist: 	Caleb Larsen
Dimensions: 	8&#8243;x8&#8243;x8&#8243;
Medium: 	Acrylic, custom electronics, programming, internet connection, online auction.
Description: 	This object perpetually attempts to sell itself on eBay.
A Tool to Deceive and Slaughter (2009) &#8211; Caleb Larsen &#8211; eBay (item 190367275705 end time Jan-28-10 14:39:47 PST):
]]></description>
			<content:encoded><![CDATA[<p><a href="http://negatendo.net/blog/wp-content/uploads/2010/01/photo1size700.jpg"><img src="http://negatendo.net/blog/wp-content/uploads/2010/01/photo1size700-300x199.jpg" alt="photo1size700" title="photo1size700" width="300" height="199" class="alignnone size-medium wp-image-1389" /></a></p>
<blockquote><p>Title:  	A Tool to Deceive and Slaughter<br />
Year: 	2009<br />
Artist: 	Caleb Larsen<br />
Dimensions: 	8&#8243;x8&#8243;x8&#8243;<br />
Medium: 	Acrylic, custom electronics, programming, internet connection, online auction.<br />
<strong>Description: 	This object perpetually attempts to sell itself on eBay.</strong></p></blockquote>
<p><a href="http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItem&#038;item=190367275705">A Tool to Deceive and Slaughter (2009) &#8211; Caleb Larsen &#8211; eBay (item 190367275705 end time Jan-28-10 14:39:47 PST):</a></p>
]]></content:encoded>
			<wfw:commentRss>http://negatendo.net/blog/2010/01/21/a-tool-to-deceive-and-slaughter/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Neptune&#8217;s Pride</title>
		<link>http://negatendo.net/blog/2010/01/14/neptunes-pride/</link>
		<comments>http://negatendo.net/blog/2010/01/14/neptunes-pride/#comments</comments>
		<pubDate>Thu, 14 Jan 2010 13:45:57 +0000</pubDate>
		<dc:creator>Brett O'Connor</dc:creator>
				<category><![CDATA[links]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://negatendo.net/blog/?p=1386</guid>
		<description><![CDATA[I have always been hoping a modern equivalent to the old BBS door game Trade Wars would one day appear online.  I&#8217;m not sure if Trade Wars is the inspiration for Neptune&#8217;s Pride, exactly, but there are definitely some similarities.  I just signed up for a beta game.  Won&#8217;t you join me?

Neptune&#8217;s [...]]]></description>
			<content:encoded><![CDATA[<p>I have always been hoping a modern equivalent to the old BBS door game <a href="http://en.wikipedia.org/wiki/Trade_Wars">Trade Wars</a> would one day appear online.  I&#8217;m not sure if Trade Wars is the inspiration for <a href="http://np.ironhelmet.com/">Neptune&#8217;s Pride</a>, exactly, but there are definitely some similarities.  I just signed up for a beta game.  Won&#8217;t you join me?</p>
<p><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/c8p6rqNYiMc&#038;hl=en_US&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/c8p6rqNYiMc&#038;hl=en_US&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object></p>
<p><a href="http://np.ironhelmet.com/">Neptune&#8217;s Pride</a></p>
<p><a href="http://www.rockpapershotgun.com/2010/01/14/irrational-pride-neptunes-pride-beta/">[ via ]</a></p>
]]></content:encoded>
			<wfw:commentRss>http://negatendo.net/blog/2010/01/14/neptunes-pride/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Web 2.0 Suicide Machine</title>
		<link>http://negatendo.net/blog/2009/12/18/web-2-0-suicide-machine/</link>
		<comments>http://negatendo.net/blog/2009/12/18/web-2-0-suicide-machine/#comments</comments>
		<pubDate>Fri, 18 Dec 2009 17:55:34 +0000</pubDate>
		<dc:creator>Brett O'Connor</dc:creator>
				<category><![CDATA[links]]></category>

		<guid isPermaLink="false">http://negatendo.net/blog/?p=1354</guid>
		<description><![CDATA[Sign out&#8230; forever.
Web 2.0 Suicide Machine
]]></description>
			<content:encoded><![CDATA[<p>Sign out&#8230; forever.</p>
<p><a href="http://suicidemachine.org/">Web 2.0 Suicide Machine</a></p>
]]></content:encoded>
			<wfw:commentRss>http://negatendo.net/blog/2009/12/18/web-2-0-suicide-machine/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Meta-Nebraska</title>
		<link>http://negatendo.net/blog/2009/12/09/meta-nebraska/</link>
		<comments>http://negatendo.net/blog/2009/12/09/meta-nebraska/#comments</comments>
		<pubDate>Wed, 09 Dec 2009 17:05:37 +0000</pubDate>
		<dc:creator>Brett O'Connor</dc:creator>
				<category><![CDATA[image]]></category>
		<category><![CDATA[links]]></category>

		<guid isPermaLink="false">http://negatendo.net/blog/?p=1340</guid>
		<description><![CDATA[
426 &#8211; Mysterious Nebraska-Shaped Field in&#8230; Nebraska
]]></description>
			<content:encoded><![CDATA[<p><a href="http://negatendo.net/blog/wp-content/uploads/2009/12/nebraska1.jpg"><img src="http://negatendo.net/blog/wp-content/uploads/2009/12/nebraska1.jpg" alt="nebraska1" title="nebraska1" width="700" height="498" class="alignnone size-full wp-image-1341" /></a></p>
<p><a href="http://strangemaps.wordpress.com/2009/12/09/426-mysterious-nebraska-shaped-field-in-nebraska/">426 &#8211; Mysterious Nebraska-Shaped Field in&#8230; Nebraska</a></p>
]]></content:encoded>
			<wfw:commentRss>http://negatendo.net/blog/2009/12/09/meta-nebraska/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Go Boxee!</title>
		<link>http://negatendo.net/blog/2009/12/08/go-boxee/</link>
		<comments>http://negatendo.net/blog/2009/12/08/go-boxee/#comments</comments>
		<pubDate>Tue, 08 Dec 2009 14:07:16 +0000</pubDate>
		<dc:creator>Brett O'Connor</dc:creator>
				<category><![CDATA[links]]></category>

		<guid isPermaLink="false">http://negatendo.net/blog/?p=1329</guid>
		<description><![CDATA[My current favorite in the race for the best media center software, Boxee (built on XBMC) previewed a new beta last night and it looks like its going to be more user friendly, more hackable, and run on even more machines than before.
Boxee Blog &#187; The Boxee Beta
]]></description>
			<content:encoded><![CDATA[<p>My current favorite in the race for the best media center software, <a href="http://boxee.tv/">Boxee</a> (built on <a href="http://xbmc.org/">XBMC</a>) previewed a new beta last night and it looks like its going to be more user friendly, more hackable, and run on even more machines than before.</p>
<p><a href="http://blog.boxee.tv/2009/12/07/the-boxee-beta/">Boxee Blog &raquo; The Boxee Beta</a></ap></p>
]]></content:encoded>
			<wfw:commentRss>http://negatendo.net/blog/2009/12/08/go-boxee/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>New to Me: Video Pizza</title>
		<link>http://negatendo.net/blog/2009/12/03/new-to-me-video-pizza/</link>
		<comments>http://negatendo.net/blog/2009/12/03/new-to-me-video-pizza/#comments</comments>
		<pubDate>Thu, 03 Dec 2009 18:20:26 +0000</pubDate>
		<dc:creator>Brett O'Connor</dc:creator>
				<category><![CDATA[links]]></category>

		<guid isPermaLink="false">http://negatendo.net/blog/?p=1325</guid>
		<description><![CDATA[
Holiday gift: acquired.
The Original VIDEO PIZZA
[ via ]
]]></description>
			<content:encoded><![CDATA[<p><a href="http://negatendo.net/blog/wp-content/uploads/2009/12/video_pizza_ad2.gif"><img src="http://negatendo.net/blog/wp-content/uploads/2009/12/video_pizza_ad2.gif" alt="video_pizza_ad2" title="video_pizza_ad2" width="784" height="622" class="alignnone size-full wp-image-1326" /></a></p>
<p>Holiday gift: acquired.</p>
<p><a href="http://www.videopizza.biz/">The Original VIDEO PIZZA</a></p>
<p><a href="http://twitter.com/WIZARDISHUNGRY">[ via ]</a></p>
]]></content:encoded>
			<wfw:commentRss>http://negatendo.net/blog/2009/12/03/new-to-me-video-pizza/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Revisiting Old-School Text Adventures as a Jaded Modern Gamer</title>
		<link>http://negatendo.net/blog/2009/12/02/revisiting-old-school-text-adventures-as-a-jaded-modern-gamer/</link>
		<comments>http://negatendo.net/blog/2009/12/02/revisiting-old-school-text-adventures-as-a-jaded-modern-gamer/#comments</comments>
		<pubDate>Wed, 02 Dec 2009 18:15:33 +0000</pubDate>
		<dc:creator>Brett O'Connor</dc:creator>
				<category><![CDATA[links]]></category>

		<guid isPermaLink="false">http://negatendo.net/blog/?p=1323</guid>
		<description><![CDATA[Revisiting Old-School Text Adventures as a Jaded Modern Gamer &#124; Cracked.com
]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.cracked.com/blog/revisiting-old-school-text-adventures-as-a-jaded-modern-gamer/">Revisiting Old-School Text Adventures as a Jaded Modern Gamer | Cracked.com</a></p>
]]></content:encoded>
			<wfw:commentRss>http://negatendo.net/blog/2009/12/02/revisiting-old-school-text-adventures-as-a-jaded-modern-gamer/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Marriage is Illegal in Texas</title>
		<link>http://negatendo.net/blog/2009/11/25/marriage-is-illegal-in-texas/</link>
		<comments>http://negatendo.net/blog/2009/11/25/marriage-is-illegal-in-texas/#comments</comments>
		<pubDate>Wed, 25 Nov 2009 22:48:11 +0000</pubDate>
		<dc:creator>Brett O'Connor</dc:creator>
				<category><![CDATA[links]]></category>

		<guid isPermaLink="false">http://negatendo.net/blog/?p=1318</guid>
		<description><![CDATA[Barbara Ann Radnofsky, formerly a partner with Vinson &#038; Elkins and now a Democratic candidate for Texas Attorney General, has pointed out the uncomfortable fact that a 2005 amendment to the state constitution, which was designed to ban gay marriage, may in fact ban ALL marriage.  Certainly this is in part an effort to [...]]]></description>
			<content:encoded><![CDATA[<blockquote><p>Barbara Ann Radnofsky, formerly a partner with Vinson &#038; Elkins and now a Democratic candidate for Texas Attorney General, has pointed out the uncomfortable fact that a 2005 amendment to the state constitution, which was designed to ban gay marriage, may in fact ban ALL marriage.  Certainly this is in part an effort to blame the current attorney general for something, but she may have a point.</p></blockquote>
<p><a href="http://www.loweringthebar.net/2009/11/marriage-illegal-in-texas-says-candidate.html">Marriage Illegal in Texas, Says Candidate</a></p>
]]></content:encoded>
			<wfw:commentRss>http://negatendo.net/blog/2009/11/25/marriage-is-illegal-in-texas/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Boozecats</title>
		<link>http://negatendo.net/blog/2009/11/24/boozecats/</link>
		<comments>http://negatendo.net/blog/2009/11/24/boozecats/#comments</comments>
		<pubDate>Tue, 24 Nov 2009 20:02:13 +0000</pubDate>
		<dc:creator>Brett O'Connor</dc:creator>
				<category><![CDATA[links]]></category>

		<guid isPermaLink="false">http://negatendo.net/blog/?p=1315</guid>
		<description><![CDATA[
The site that replaces booze with cats.
Boozecats.
[ via ]
]]></description>
			<content:encoded><![CDATA[<p><a href="http://negatendo.net/blog/wp-content/uploads/2009/11/boozecatbowling.jpg"><img src="http://negatendo.net/blog/wp-content/uploads/2009/11/boozecatbowling.jpg" alt="boozecatbowling" title="boozecatbowling" width="540" height="405" class="alignnone size-full wp-image-1316" /></a></p>
<p>The site that replaces booze with cats.</p>
<p><a href="http://www.boozecats.com/">Boozecats</a>.</p>
<p><a href="http://1000lolz.tumblr.com">[ via ]</a></p>
]]></content:encoded>
			<wfw:commentRss>http://negatendo.net/blog/2009/11/24/boozecats/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Good Stuff from Wikipedia on Metafilter</title>
		<link>http://negatendo.net/blog/2009/11/24/good-stuff-from-wikipedia-on-metafilter/</link>
		<comments>http://negatendo.net/blog/2009/11/24/good-stuff-from-wikipedia-on-metafilter/#comments</comments>
		<pubDate>Tue, 24 Nov 2009 16:36:11 +0000</pubDate>
		<dc:creator>Brett O'Connor</dc:creator>
				<category><![CDATA[links]]></category>

		<guid isPermaLink="false">http://negatendo.net/blog/?p=1311</guid>
		<description><![CDATA[Metafilter user jjjjjjjijjjjjjj made a list of all the good stuff on Wikipedia.  Indeed, it is all good reading.  Now you have everything you need to idle your time away before the holiday.
Good Stuff on Wikipedia &#124; Metafilter &#8211; jjjjjjjijjjjjjj&#8217;s comment.
[ via ]
]]></description>
			<content:encoded><![CDATA[<p>Metafilter user <a href="http://www.metafilter.com/user/48875">jjjjjjjijjjjjjj</a> made a list of all the good stuff on Wikipedia.  Indeed, it is all good reading.  Now you have everything you need to idle your time away before the holiday.</p>
<p><a href="http://www.metafilter.com/86912/Good-stuff-on-Wikipedia#2835133">Good Stuff on Wikipedia | Metafilter</a> &#8211; jjjjjjjijjjjjjj&#8217;s comment.</p>
<p><a href="http://www.metafilter.com/favorites/all">[ via ]</a></p>
]]></content:encoded>
			<wfw:commentRss>http://negatendo.net/blog/2009/11/24/good-stuff-from-wikipedia-on-metafilter/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Scroll Clock</title>
		<link>http://negatendo.net/blog/2009/11/24/scroll-clock/</link>
		<comments>http://negatendo.net/blog/2009/11/24/scroll-clock/#comments</comments>
		<pubDate>Tue, 24 Nov 2009 16:32:37 +0000</pubDate>
		<dc:creator>Brett O'Connor</dc:creator>
				<category><![CDATA[links]]></category>

		<guid isPermaLink="false">http://negatendo.net/blog/2009/11/24/scroll-clock/</guid>
		<description><![CDATA[
Scroll Clock.
[ via ]
]]></description>
			<content:encoded><![CDATA[<p><a href="http://negatendo.net/blog/wp-content/uploads/2009/11/scroll-clock.png"><img src="http://negatendo.net/blog/wp-content/uploads/2009/11/scroll-clock.png" alt="scroll-clock" title="scroll-clock" width="500" height="136" class="alignnone size-full wp-image-1309" /></a></p>
<p><a href="http://toki-woki.net/p/scroll-clock/">Scroll Clock</a>.</p>
<p><a href="http://delicious.com/marisaolson">[ via ]</a></p>
]]></content:encoded>
			<wfw:commentRss>http://negatendo.net/blog/2009/11/24/scroll-clock/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>How To Cook A Fucking Steak</title>
		<link>http://negatendo.net/blog/2009/11/20/how-to-cook-a-fucking-steak/</link>
		<comments>http://negatendo.net/blog/2009/11/20/how-to-cook-a-fucking-steak/#comments</comments>
		<pubDate>Fri, 20 Nov 2009 20:23:26 +0000</pubDate>
		<dc:creator>Brett O'Connor</dc:creator>
				<category><![CDATA[links]]></category>

		<guid isPermaLink="false">http://negatendo.net/blog/?p=1306</guid>
		<description><![CDATA[How To Cook A Fucking Steak.
]]></description>
			<content:encoded><![CDATA[<p><a href='http://www.theawl.com/2009/11/how-to-cook-a-fucking-steak'>How To Cook A Fucking Steak</a>.</p>
]]></content:encoded>
			<wfw:commentRss>http://negatendo.net/blog/2009/11/20/how-to-cook-a-fucking-steak/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Overgrowth</title>
		<link>http://negatendo.net/blog/2009/11/15/overgrowth/</link>
		<comments>http://negatendo.net/blog/2009/11/15/overgrowth/#comments</comments>
		<pubDate>Sun, 15 Nov 2009 18:36:00 +0000</pubDate>
		<dc:creator>Brett O'Connor</dc:creator>
				<category><![CDATA[links]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://negatendo.net/blog/?p=1303</guid>
		<description><![CDATA[
Overgrowth, by Wolfire games, is a promising looking rag-doll fighting game whose hand-rolled 3D engine has some nice features. Watch ]]></description>
			<content:encoded><![CDATA[<p><object width="560" height="340"><param name="movie" value="http://www.youtube.com/v/Vb9NK2t2JuQ&#038;hl=en_US&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/Vb9NK2t2JuQ&#038;hl=en_US&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="340"></embed></object></p>
<p>Overgrowth, by <a href="http://www.wolfire.com/">Wolfire games</a>, is a promising looking rag-doll fighting game whose hand-rolled 3D engine has some nice features. Watch <a href="http://www.youtube.com/WolfireGames#p/c/A17B3FAA1DA374F3>the many videos in their YouTube channel</a>.  The best part of all is that the engine&#8217;s tools will be available to anyone who buys the game.</p>
<p><a href="http://www.wolfire.com/overgrowth">Overgrowth &#8211; Wolfire Games</a></p>
]]></content:encoded>
			<wfw:commentRss>http://negatendo.net/blog/2009/11/15/overgrowth/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Adam Koford&#8217;s Twitter Avatars</title>
		<link>http://negatendo.net/blog/2009/11/13/adam-kofords-twitter-avatars/</link>
		<comments>http://negatendo.net/blog/2009/11/13/adam-kofords-twitter-avatars/#comments</comments>
		<pubDate>Fri, 13 Nov 2009 14:42:27 +0000</pubDate>
		<dc:creator>Brett O'Connor</dc:creator>
				<category><![CDATA[image]]></category>
		<category><![CDATA[links]]></category>

		<guid isPermaLink="false">http://negatendo.net/blog/2009/11/13/adam-kofords-twitter-avatars/</guid>
		<description><![CDATA[
.flickr-photo { border: solid 2px #000000; }
.flickr-yourcomment { }
.flickr-frame { text-align: left; padding: 3px; }
.flickr-caption { font-size: 0.8em; margin-top: 0px; }


	

	Dug Twitter Avatar, originally uploaded by Ape Lad.


	Fun set of Twitter avatar remakes by the creator of Laugh Out Loud Cats. All of the avatars stay within the shape of the default Twitter avatar.
]]></description>
			<content:encoded><![CDATA[<style type="text/css">
.flickr-photo { border: solid 2px #000000; }
.flickr-yourcomment { }
.flickr-frame { text-align: left; padding: 3px; }
.flickr-caption { font-size: 0.8em; margin-top: 0px; }
</style>
<div class="flickr-frame">
	<a href="http://www.flickr.com/photos/apelad/4099673652/" title="photo sharing"><img src="http://farm3.static.flickr.com/2651/4099673652_e31f3d18f6.jpg" class="flickr-photo" alt="" /></a><br />
<br />
	<span class="flickr-caption"><a href="http://www.flickr.com/photos/apelad/4099673652/">Dug Twitter Avatar</a>, originally uploaded by <a href="http://www.flickr.com/people/apelad/">Ape Lad</a>.</span>
</div>
<p class="flickr-yourcomment">
	Fun <a href="http://www.flickr.com/photos/apelad/sets/72157622662466829/">set of Twitter avatar remakes</a> by the creator of <a href="http://apelad.blogspot.com/">Laugh Out Loud Cats</a>. All of the avatars stay within the shape of the <a href="http://mashable.com/2009/09/17/new-twitter-avatars/">default Twitter avatar</a>.</p>
]]></content:encoded>
			<wfw:commentRss>http://negatendo.net/blog/2009/11/13/adam-kofords-twitter-avatars/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>starcraft_aiide_2010</title>
		<link>http://negatendo.net/blog/2009/11/12/starcraft_aiide_2010/</link>
		<comments>http://negatendo.net/blog/2009/11/12/starcraft_aiide_2010/#comments</comments>
		<pubDate>Thu, 12 Nov 2009 19:44:31 +0000</pubDate>
		<dc:creator>Brett O'Connor</dc:creator>
				<category><![CDATA[links]]></category>

		<guid isPermaLink="false">http://negatendo.net/blog/?p=1286</guid>
		<description><![CDATA[Another contest to write an AI to control a video game.  In this case, the game is Starcraft, and the AIs are pitted against each other.  Perhaps they should send someone from Blizzard to watch just in case that StarCraft 2 AI needs any help&#8230;.
starcraft_aiide_2010 [Slug Wiki].
[via Corey]			
]]></description>
			<content:encoded><![CDATA[<p>Another contest to write an AI to control a video game.  In this case, the game is Starcraft, and the AIs are pitted against each other.  Perhaps they should send someone from Blizzard to watch just in case that StarCraft 2 AI needs any help&#8230;.</p>
<p><a href='http://users.soe.ucsc.edu/~bweber/dokuwiki/doku.php?id=starcraft_aiide_2010'>starcraft_aiide_2010 [Slug Wiki]</a>.</p>
<p>[via Corey]			</p>
]]></content:encoded>
			<wfw:commentRss>http://negatendo.net/blog/2009/11/12/starcraft_aiide_2010/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Succeed Blog</title>
		<link>http://negatendo.net/blog/2009/11/09/succeed-blog/</link>
		<comments>http://negatendo.net/blog/2009/11/09/succeed-blog/#comments</comments>
		<pubDate>Mon, 09 Nov 2009 21:08:10 +0000</pubDate>
		<dc:creator>Brett O'Connor</dc:creator>
				<category><![CDATA[links]]></category>

		<guid isPermaLink="false">http://negatendo.net/blog/?p=1279</guid>
		<description><![CDATA[A collection of the world&#8217;s most epic, awesome, mind blowing Succeeds.
Succeed Blog
]]></description>
			<content:encoded><![CDATA[<blockquote><p>A collection of the world&#8217;s most epic, awesome, mind blowing Succeeds.</p></blockquote>
<p><a href="http://succeedblog.org/">Succeed Blog</a></p>
]]></content:encoded>
			<wfw:commentRss>http://negatendo.net/blog/2009/11/09/succeed-blog/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Fall Leaves</title>
		<link>http://negatendo.net/blog/2009/11/02/fall-leaves/</link>
		<comments>http://negatendo.net/blog/2009/11/02/fall-leaves/#comments</comments>
		<pubDate>Mon, 02 Nov 2009 16:13:16 +0000</pubDate>
		<dc:creator>Brett O'Connor</dc:creator>
				<category><![CDATA[links]]></category>

		<guid isPermaLink="false">http://negatendo.net/blog/2009/11/02/fall-leaves/</guid>
		<description><![CDATA[
.flickr-photo { border: solid 2px #000000; }
.flickr-yourcomment { }
.flickr-frame { text-align: left; padding: 3px; }
.flickr-caption { font-size: 0.8em; margin-top: 0px; }


	

	5180658-Full, originally uploaded by jeffer72.


	Taken in Halo 3.
]]></description>
			<content:encoded><![CDATA[<style type="text/css">
.flickr-photo { border: solid 2px #000000; }
.flickr-yourcomment { }
.flickr-frame { text-align: left; padding: 3px; }
.flickr-caption { font-size: 0.8em; margin-top: 0px; }
</style>
<div class="flickr-frame">
	<a href="http://www.flickr.com/photos/jeffer/1539334104/" title="photo sharing"><img src="http://farm3.static.flickr.com/2302/1539334104_3e8aeadb98.jpg" class="flickr-photo" alt="" /></a><br />
<br />
	<span class="flickr-caption"><a href="http://www.flickr.com/photos/jeffer/1539334104/">5180658-Full</a>, originally uploaded by <a href="http://www.flickr.com/people/jeffer/">jeffer72</a>.</span>
</div>
<p class="flickr-yourcomment">
	Taken in Halo 3.</p>
]]></content:encoded>
			<wfw:commentRss>http://negatendo.net/blog/2009/11/02/fall-leaves/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>George Starostin&#8217;s Music Reviews</title>
		<link>http://negatendo.net/blog/2009/10/21/george-starostins-music-reviews/</link>
		<comments>http://negatendo.net/blog/2009/10/21/george-starostins-music-reviews/#comments</comments>
		<pubDate>Wed, 21 Oct 2009 20:29:33 +0000</pubDate>
		<dc:creator>Brett O'Connor</dc:creator>
				<category><![CDATA[links]]></category>

		<guid isPermaLink="false">http://negatendo.net/blog/?p=1270</guid>
		<description><![CDATA[Carefully hand-rolled and curated personal music review websites like this are one my favorite things on the &#8216;net. I could spend hours here.
Only Solitaire: George Starostin&#8217;s Music Reviews
]]></description>
			<content:encoded><![CDATA[<p>Carefully hand-rolled and curated personal music review websites like this are one my favorite things on the &#8216;net. I could spend hours here.</p>
<p><a href="http://starling.rinet.ru/music/index.htm">Only Solitaire: George Starostin&#8217;s Music Reviews</a></p>
]]></content:encoded>
			<wfw:commentRss>http://negatendo.net/blog/2009/10/21/george-starostins-music-reviews/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>
